Updatepack 144 - Wotlk
Published by: n0n4m3, April 4, 2015, 10:24 AM
Here are the main fixes of the 3.3.5.a during the 21.10.14 - 02.04.15 period.Status: applied at logon, logon2, the logon3 won't get our fixes, because they have their own developers.
Changelog:
Instances:
Icecrown Citadel:
- Now, Lord Marrowgar resets his aggro after Bone Storm.
- Soul Reaper ability of Lich King reworked.
- Fixed a bug, when players dropped by val'kyrs could be saved by Levitate skill.
Ulduar:
- Fixed a bug, when raid got an instance cooldown after the battle with Flame Leviathan started, also fixed a problem when he could become inactive after several tries to kill him.
- Fixed Mimiron's health in all fazes and difficulties.
- Fixed a bug, when during the battle with Yogg-Saron the http://wotlk.openwow.com/spell=64125 effect didn't disappear after the death of http://wotlk.openwow.com/npc=33983.
The Ruby Sanctum:
- Fixed a bug, when conic spells of Halion didn't damage tank.
- Fixed a bug, when players lost some of their buffs when passing through fazes.
Halls of Reflections:
- Fixed a bug, when Jaina couldn't break the wall.
- Fixed some bugs related to incorrect wall destruction and early mob summon.
- Fixed reward for completing Halls of Reflections.
Trial of the Crusader:
- Now your resist effects Anub'arak's Leeching Swarm spell.
- Now Leeching Swarm effects only players.
Arena and BG:
- Created the crossrealm arena and bg system, that connected all WotLK realms into 2 battlegroups. After long period of work, fixing bugs we managed to get stable work of the cross server without any critical bugs. There are some few small problems, that will be solved in the nearest future.
You can find more information about cross development and WotLK arena season there: http://forum.wowcircle.com/showthread.php?t=430570 and http://forum.wowcircle.com/showthread.php?t=430778.
We are planning to connect all WotLK realms in 1 battlegroup in the next season to create the biggest PvP community among all WotLK servers.
- Pathfinding system is realised at arena and bg. In other words pets now will bypass the barriers, spells like charge will also. Work over this system is nearly finished (~90% is done), there are few bugs, that we are going to fix, more information there: http://forum.wowcircle.com/showthread.php?t=437289.
- Now, when you join the queue to the concrete BG, you get into general queue and will be able to get to your BG if it starts as a random one.
- Low level character arena realised.
We worked for 3 months over these changes for arena and bg and it's a big step for our server and its PvP community.
Spells and talents:
Hunter:
- Reworked the mechanics of http://wotlk.openwow.com/spell=1543 spell.
- More fixes of Judgement work over Deterrence (didn't finish in the previous update).
- Fixed damage modification influence on pet's spell http://wotlk.openwow.com/spell=52474.
- Fixed work of the 2nd part of http://wotlk.openwow.com/spell=53264 talent.
- Fixes of immune from http://wotlk.openwow.com/spell=34692 spell.
- Fixed a bug, when sometimes traps could work in a moment.
Death Knight:
- Now, http://wotlk.openwow.com/spell=46584 spell needs http://wotlk.openwow.com/item=37201 or http://wotlk.openwow.com/item=43673.
- Fixed a bug, when after using http://wotlk.openwow.com/spell=53341 you got 1 stack, not 2.
- Fixed http://wotlk.openwow.com/item=45805 work with the warrior's http://wotlk.openwow.com/spell=69901 spell.
- Reworked rune system of DK, due to this report: http://forum.wowcircle.com/showthread.php?t=420929
- Fixed AI of summon of http://wotlk.openwow.com/spell=49206 talent
* Fixed a bug when target didn't change.
* Fixed basic damage and scaling ratio of AP with Vicious.
* Now there is a melee attack during Kick.
Druid:
- Fixed a bug, when http://wotlk.openwow.com/spell=33357 spell sometimes worked even not in a cat form.
- Fixed mechanics of http://wotlk.openwow.com/spell=48451 spell.
- Fixed a bug with spell diminishing of http://wotlk.openwow.com/spell=49377 + http://wotlk.openwow.com/spell=53308 / http://wotlk.openwow.com/spell=53312 and more similar effects.
- Fixed a bug when http://wotlk.openwow.com/spell=63410 also worked in other specs.
Paladin:
- Fixed a bug, when you couldn't use http://wotlk.openwow.com/spell=66115 while you were sapped.
- http://wotlk.openwow.com/spell=20271 spell now works from http://wotlk.openwow.com/spell=21084.
- Fixed a bug, when you could get double effect of http://wotlk.openwow.com/spell=53654.
Priest:
- Fixed move speed of summon from http://wotlk.openwow.com/quest=11281 talent (overvalued).
- Fixed a bug, when http://wotlk.openwow.com/spell=605 couldn't be used if http://wotlk.openwow.com/spell=34433 was summoned.
- Reworked the mechanics of http://wotlk.openwow.com/spell=48300 spell.
Warlock:
- Fixed the cooperation of http://wotlk.openwow.com/spell=47897 and http://wotlk.openwow.com/spell=17962 spells.
- Reworked the mechanics of http://wotlk.openwow.com/spell=47258 talent, now it must be used only by not immediate spells.
- Now resilience influences http://wotlk.openwow.com/spell=31117 spell.
Warrior:
- Fixed the work of http://wotlk.openwow.com/spell=12815 talent (after previous absorb fixes).
- Fixed a bug, when http://wotlk.openwow.com/spell=12809 ignored decrease damage effects (http://wotlk.openwow.com/spell=47585 for example).
Shaman:
- Fixed a bug, when http://wotlk.openwow.com/npc=5913 didn't remove mind control effect.
Mage:
- Fixed circumstances of removing http://wotlk.openwow.com/spell=67765 state.
Rogue:
- Fixed a bug, when rogue could save Overkill and Master of Subtlety buffs without talents.
Spells, talents and others:
- Fixed a bug, when http://wotlk.openwow.com/spell=20631 could be used at any level.
- After using http://wotlk.openwow.com/spell=100, http://wotlk.openwow.com/spell=20252 and http://wotlk.openwow.com/spell=16979 spells, the autoattack will be used in 0,5 seconds, not in one moment with a spell.
- Now weapon with a proc doesn't get a cooldown after switching.
Quests:
- Fixed work of the following quests:
http://wotlk.openwow.com/quest=10935
http://wotlk.openwow.com/quest=7944
http://wotlk.openwow.com/quest=13285
http://wotlk.openwow.com/quest=12933
http://wotlk.openwow.com/quest=5154
http://wotlk.openwow.com/quest=4941
http://wotlk.openwow.com/quest=10612
http://wotlk.openwow.com/quest=12581
http://wotlk.openwow.com/quest=843
http://wotlk.openwow.com/quest=11281
http://wotlk.openwow.com/quest=9440
http://wotlk.openwow.com/quest=10910
http://wotlk.openwow.com/quest=9686
http://wotlk.openwow.com/quest=10781
NPC:
- Fixed the following NPC's:
http://wotlk.openwow.com/npc=35090
http://wotlk.openwow.com/npc=35070
http://wotlk.openwow.com/npc=10808
http://wotlk.openwow.com/npc=9543
http://wotlk.openwow.com/npc=10043
Others:
- Fixed a bug, when you could change the number of items in the trade window and another player wouldn't see this.
- Realised loot check system, it will fix a bug when players that didn't take part in battle with a boss could get its loot.
- Theoretically fixed a bug with LFG, when you could get into instance and get a cooldown of another player, who had it before.
- Class NPC can now restore rewards for achievements.
- We launched chat filter, which now includes lots of fraud and commerce sites. You help us to fill the filter by appealing for breaking rules at your realms, thank you for this.
- 7 reasons of server crash fixed. 2 more left, that appear sometimes on each realm, but we are still working and we plan to get the stable work of WotLK realms, from one restart to another.
* The date of the latest update and the current online can be learned in the game by typing ".server info" command.