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Updatepack 141 - Wotlk

Published by: n0n4m3, April 28, 2014, 11:49 AM

I want to introduce you to the basic fixes that have occurred in the core 3.3.5a, in the period from 27.03.2014 to 28.04.2014.

Status: applied at logon.

Changelog:

Instances:

Icecrown Citadel:

- Sindragosa:
* Now after wipe raid, Sindragosa will disappear and re-arrive.
* Fixed being able to cast Blistering Cold throughout Phase 2.
* Corrected timers Ice bombs on the transition phase.
* Corrected timers 2 phase, which in theory should fix the problem with the coincidence timers Blistering Cold and Frost Beacon.
* Fixed a bug where during arrival boss kill tanks with plenty of frost resist.
* Corrected damage by spell Sindragosa's Fury (now resistance reduces this damage).
* Added Russian localization (earn some options DBM).
* Added Spinestalker immunity.

- The Lich King :
* Now when teleporting in Frostmourne players will appear around the room.
* Fixed a bug where after teleporting into the room players fell down.
* Fixed a bug where players who used spells Divine Shield / Ice Block, etc., not teleported out of the room.
* Fixed an exploit with the speed of the spirits in the room.
* Fixed a bug where Angry spirits did not use abilities after room.
* Increased the number of bombs in the room appears.

The Ruby Sanctum:

- Baltar:
* Fixed an exploit with an institution boss and copies in texture.

- Savianna:
* Fixed speed takeoff boss.

- General Zarithrian:
* Fixed size hitbox boss.
* Fixed an exploit with whipped caste boss using taunt.
* Corrected fear effect boss.

- Halion:
* Fixed rate of appearance of the meteor.
* Corrected size pours puddles meteor.
* Fixed location of portals to phase 3 in the light of reality.

- Many fixes to the AI ​​instance (trash, waypoints, cast, etc.).

The Eye:

- Completely rewritten script all the bosses and AI instance.

Spells and talents:

Hunter:

- Rewrote the algorithm for calculating the time to trigger traps hunter, now is exactly 1 second.
- Fixed Sniper Training talent now works regardless of whether there is already a hunter buff or not, and fixed refresh rate buff.
- Fixed effect immobilization pet spell Swoop.
- Changes in spell Eyes of the Beast:
* Fixed an exploit with increasing speed with pet commands Follow / Stay.
* Fixed bug when using abilities with pet aggro subsided.

Warlock:

- Fixed a bug where being in complete loss of control Succubus continued to cast the Seduction.
- Updated the values ​​and characteristics of pets Succubus and Felhunter.
- Fixed exploits relating to Health Funnel and pets.
- Implemented a minor (0.3s) cooldown after Immolate and Conflagrate (new and more correct implementation).

Druid:

- Fixed a calculation formula druid attack power in Cat form (was overestimated).
- Fixed damage calculation for spell Wrath with active talent Improved Insect Swarm.
- Fixed a formula for calculating the final healing for spell Lifebloom with active talent Empowered Renew and Gift of Nature.

Paladin:

- The Art of War and Righteous Vengeance now operate also when completely absorbed damage.
- Revisions to the chance of resistance talent Sacred Cleansing.
- Hand of Freedom now gives immunity to debuffs from Ice Cone.

Death Knight:

- Fixed incorrect calculation of the duration of the disease by using Glyph of Scourge Strike and talent Epidemic.
- Optimized code Glyph of Starfire.

Shaman:

- Fixed a bug with the possibility of priests shielded totems.
- Chain Heal ability should not jump on target with full health.

Rogue:

- Fixed a bug where using Vanish with Flare can bugs Stealth ability.

Warrior:

- Fixed a bug where after reflect, Spell Reflection not filmed with members of the group.

Priest:

- Fixed speed for Shadowfiend.

Spells and talents, others:

- Passive aura (Elemental Oath, Rampage, etc.) should not act on the buddy arena if their carrier is dead.
- Removed the impact of interest on the value modifiers block the mouthpiece, for abilities Shield Slam and Shield of Righteousness and correct meaning of the cap.
- Fixed a bug where the effects of reducing the rate of attack of the enemy, a stack together.
- Spells Twin Howl and Stoneclaw Totem should work on pets.

Items:

- Implemented effect for items Anti-Venom, Strong Anti-Venom and Powerful Anti-Venom.
- Implemented a bonus effect for 4p itemset Cryptstalker Armor for Hunter.
- Fixed mailbox NPC in Argent Squire / Orchonok of Argent.
- Fixed a bug with incorrect items when you change faction.
- Fixed a bug, when item Herkuml War Token proc without damage.

Arena and BG:

- Implemented crystals for a more faster arena start.
- Now the rating will not change in the event of the completion of the arena, where players leave before the opening of the gate.
- Fixed a bug where MMP expanded too long queue during the arena.
- Fixed portals on the Isle of Conquest and Wintergrasp.

Others:

- Rewrote the movement system, the first step toward implementing pathfinding and correct los checks.
- The delay in the ccd system returned to normal (was low).
- Now you can link achievements and spells on english.
- Fixed an exploit that is associated with the change faction during the night elfs.
- Fixed an exploit where mobs do not run after the player located upstairs.
- Implemented with the option of which you can cancel the whole dressed with transmogrification items.
- Dungeon Finder:
* Fixed a bug where it was impossible to vote except the group leader.
* Implemented cooldown (5 minutes) to use dungeon finder.
* Implemented aura Dungeon Deserter.
* Fixed a bug where it was impossible to gather additionally people after getting cooldown on dungeon.
* Now players can get into the dungeon again, to which he has a cooldown, if he uses a dungeon finder.
* Now players can only kick after 15 minutes passing the dungeon when player is afk, or he is not online.

- Fixed 3 reasons for the server crash.
- Many fixes (more than 40) in the database (quests, loot, mobs) on bug reports from the forum, 165-166 updatepacks.

* The date of the last update can be found in the game by typing command .server info (current update on 25.04.14).
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